GDI structures

GDI Structures

---	Basic Structures	---

GDI Wall: Just a simple wall.

Cost: 2 Reinforced Plates

GDI Door: Just a simple door, but looks nice.

Cost: 2 Reinforced Plates

GDI Autodoor: A simple autodoor, that looks nice.

Cost: 3 Reinforced Plates, 2 Components

GDI Power Conduit: Supposed to be a little tougher than an ordinary conduit.

Cost: 3 Steel

Ion Lamp: A light blue glowing lamp.

Cost: 15 Steel, 1 Component

Honorable Grave: This grave looks nice and costs stuff, used to honor the brave.

Cost: 1 Reinforced Plate

 

---	Production	---

GDI Factory: Necessary to produce most of the GDI resources and items.

Cost: 125 Steel, 3 Components

Advanced Tiberium Refinery: Just the same as the base mod one basically, but costs less, and also got this nice GDI look.

Cost: 5 Plasteel, 5 Components, 1 Vinifera Book, 10 Reinforced Plates

GDI Powerplant: Fueled by Tiberium fuel, produces way more energy.

Cost: 22 Reinforced Plates, 45 Uranium, 5 Components

 

---	Anti-Tiberium	---

Sonic Inhibitor(s): The small version of a sonic inhibitor, costs less and has a smaller radius.

Cost: 5 Reinforced Plates, 2 Components, 1 Sonic Core

Sonic Inhibitor(t): The tall version of a sonic inhibitor, costs more and has a wider radius.

Cost: 20 Reinforced Plates, 10 Components, 2 Sonic Core

Decrystallizer: This device is used to clear Tiberium infested terrain by “decrystallizing” it.

This process makes the terrain usable again. Even though it is less fertile than normal soil.

Cost: 10 Uranium, 10 Reinforced Plates, 5 Components, 1 Sonic Core

Sonic Fence: This is used for careful and planned control of Tiberium, basically inhibitors in a row with a very small radius.

Cost: 2 Reinforced Plates, 2 Uranium, 1 Component

 

---	Defensive Structures	---

Watch Tower: A high-firerate automatic turret.

Cost: 10 Reinforced Plates, 7 Components

Sonic Emitter: This weaponized sonic technology turned out to be highly lethal, shooting a stream of sonic waves at any enemy that comes too close.

Cost: 25 Reinforced Plates, 1 Sonic Core (might change soon)

Juggernaut Artillery: This advanced weapon shoots 3 shells on a very long distance, with devastating effects on its target.

Cost: 50 Reinforced Plates, 15 Components

 

---	Special	---

Remember superweapons? We sadly have no Ion Cannon so far, but for now have this overpowered defense system.

 

Firestorm Operations Center: This structure is the core of a devastating security network.

While powered it will start recharging its ability, while selected it can add any powered Firestorm Wall Segments to its network.

When the ability is ready, it can be activated with enough power available, it needs a battery charge of at least 1500, and a max of 7500.

It will then take the needed power from your batteries accordingly. The more power available when it is activated, the longer it will last. 7500 is a full day, anything below is a according percentage of the maximal time.

While activated it causes lightning strikes on the activated Firestorm Segments, and also an unnatural foggy rainstorm starts.

Cost: 50 Reinforced Plates, 20 Components, 5 Sonic Cores

 

Firestorm Wall Segments: This is the weakest but also strongest part of the network. While inactive it is completely useless, but once powered, part of the Firestorm Network and activated - it causes massive damage to anything that lays or stands on top of it.

When activated anything on top of such segment will be disintegrated, even your pawns, so be careful where you allow them to walk while this is active.

Cost: 5 Reinforced Plates